Digitalisation in the cultural sector
Digital cultural policy is characterised by convergence, i.e., an integration of all media as well as cultural content, platforms and technological tools. Furthermore, cultural policy goals are implemented through digital tools, and cultural policy overlaps with other policy areas that affect digital production, distribution and consumption. Digital platforms have become crucial to the infrastructure of arts and culture and to cultural practices in the Nordic countries. Platform rules and automated recommendation systems shape the content and dissemination of culture. This leads to new cultural policy challenges, given that a few global platform companies dominate the digital market, whose priorities do not necessarily coincide with the cultural policy goals of the Nordic countries.
Crucial Nordic cultural policy goals are enabled by digitalisation: increased participation and increased cultural democracy. However, scholarly perspectives identify both democratisation as well as increasing polarisation and digital divides in the wake of the digitalisation of arts and culture. Since the early 1990s optimism over the democratic potential of the Internet and digitalisation, sceptical and critical perspectives have increasingly emerged. This also includes questioning the determinism that has characterised digital cultural policy.
The digitalisation of cultural heritage
Digitalisation of cultural heritage aims to ensure the publics' right to cultural heritage and to increase accessibility by making cultural heritage more attainable to everyone, regardless of when and where. However, digitalisation in and by itself neither guarantees increased participation, nor relevance: the existence of digital cultural heritage does not automatically entail that people will be able to locate, navigate or understand it. Nevertheless, interactive technology has meant new digital tools and opportunities for cultural heritage dissemination, as well as increasingly higher expectations on the digital presentation of cultural heritage information. Memorial institutions have gradually developed a large part of their digital presence on digital platforms in order to reach wider audiences. Simultaneously, the heritage sector’s use of new technologies has evolved into a balanced use of digital technology as a complement to physical collections and settings, where digital technology is used in specialised ways in order to facilitate understanding of the physical collections.
Memory institutions' digitalisation of material, as well as immaterial, objects and phenomena involves a critical selection of which aspects and characteristics to preserve, and which not to. Another challenge facing the heritage sector is the management of large amounts of data, especially when it comes to 3D scans. Technical expertise as well as standardisation is necessary in order to store data and to present digital heritage to the public, but a large part of the sector lacks sufficient resources and skills to meet these demands. At the same time, both the Covid pandemic and Russia's invasion of Ukraine have reinforced the importance of digitising cultural heritage and changed memorial institutions’ understandings of their mission statements as well as their approaches to using digital tools.
AI, cultural production and cultural policy
Artificial intelligence (AI) is used to produce cultural content, such as drama, music, illustration, photography and film. Today it is difficult, even for experts, to differentiate between human and machine-generated cultural products. This has led to a scholarly discussion about the implications of AI has for the labour markets of cultural workers, specifically considering income levels and copyright. At the same time, the impact of AI on the conditions of cultural creators varies between sectors, and certain sub-sectors (e.g., illustration, graphic design and translation) are considered to be more at risk than others. Simultaneously, there are scholars who identify an increased demand for human creativity as a competitive advantage in the wake of machine-based creativity.
Research on copyright points to the limitations of existing regulations when facing AI. There are scholars who suggest some type of licensing or fund to compensate for cultural creators' loss of income.
The development of AI also challenges the idea that only products deriving from solely human creativity should be protected or regulated. In addition, AI challenges the idea that creativity is a prerogative to be reserved for humans only. An updated digital cultural policy therefore needs to discuss whether the protection, regulation and remuneration of human creation should always have precedence over machine-generated creation.